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=== In gaming === {{See also|Gamergate controversy|2017 Wichita swatting}} [[File:Gamers Playin expo.jpg|thumb|Harassment in [[gaming culture]] can occur in [[Online game|online gaming]].]] Of those who reported having experienced online harassment in a Pew Research poll, 16% said the most recent incident had occurred in an online game.<ref name="pewFiveFacts">{{cite web|url=http://www.pewresearch.org/fact-tank/2014/10/30/5-facts-about-online-harassment/|last=Duggan|first=Maeve|publisher=Pew Research Center|title=5 facts about online harassment}}</ref> A study from National Sun Yat-sen University observed that children who enjoyed violent video games were significantly more likely to both experience and perpetrate cyberbullying.<ref>{{Cite journal|title=Paths to Bullying in Online Gaming: The Effects of Gender, Preference for Playing Violent Games, Hostility, and Aggressive Behavior on Bullying|journal=Journal of Educational Computing Research|volume=47|issue=3|pages=235β249|doi=10.2190/ec.47.3.a|year=2013|last1=Yang|first1=Shu Ching|s2cid=145419778}}</ref> Another study that discusses the direct correlation between exposure to violent video games and cyber bullying also took into account personal factors such as "duration of playing online games, alcohol consumption in the last 3 months, parents drunk in the last 3 months, anger, hostility, ADHD, and a sense of belonging"<ref>Lam L, Cheng Z and Liu X, 'Violent Online Games Exposure And Cyberbullying/Victimization Among Adolescents' (2013) 16 Cyberpsychology, Behavior, and Social Networking</ref> as potential contributing factors of cyberbullying. Gaming was a more common venue for men in which to experience harassment, whereas women's harassment tended to occur more via social media.<ref name="washpoPewGamergate">{{cite web|url=https://www.washingtonpost.com/news/act-four/wp/2014/10/23/gamergate-and-how-internet-users-think-about-gaming-and-harassment/|last=Rosenberg|first=Alyssa|work=The Washington Post|title=Gamergate and how Internet users think about gaming and harassment}}</ref> Most respondents considered [[gaming culture]] to be equally welcoming to both genders, though 44% thought it favored men.<ref name="nprPewLeastWelcoming">{{cite web|url=https://www.npr.org/sections/alltechconsidered/2014/10/22/357826882/pew-gaming-is-least-welcoming-online-space-for-women|last=Hu|first=Elise|publisher=NPR|work=All Tech Considered|title=Pew: Gaming Is Least Welcoming Online Space For Women}}</ref> Sexual harassment in gaming generally involves slurs directed towards women, sex role stereotyping, and overaggressive language.<ref>{{Cite journal|last1=Norris|first1=Kamala O.|year=2004|title=Gender Stereotypes, Aggression, and Computer Games: An Online Survey of Women|journal=CyberPsychology & Behavior|volume=7|issue=6|pages=714β27|doi=10.1089/cpb.2004.7.714|pmid=15687807}}</ref> Keza MacDonald writes in ''[[The Guardian]]'' that [[sexism in gaming|sexism exists in gaming culture]], but is not mainstream within it.<ref name="guardianReallySexist">{{Cite news|url=https://www.theguardian.com/technology/gamesblog/2012/mar/06/are-gamers-really-sexist|work=[[The Guardian]]|last=MacDonald|first=Keza|title=Are gamers really sexist?|date=March 6, 2012}}</ref> U.S. President [[Barack Obama]] made reference to the harassment of women gamers during his remarks in honor of Women's History Month.<ref>{{cite web|url=https://obamawhitehouse.archives.gov/the-press-office/2016/03/16/remarks-president-reception-honor-womens-history-month|work=[[whitehouse.gov]]|title=Remarks by the President at Reception in Honor of Women's History Month|via=[[NARA|National Archives]]|date=March 16, 2016}}</ref> Competitive gaming scenes have been less welcoming of women than has broader gaming culture.<ref>{{cite web|url=https://arstechnica.com/gaming/2014/02/women-are-gamers-but-largely-absent-from-e-sports/|work=Ars Technica|last=Johnston|first=Casey|title=Women are gamers, but largely absent from "e-sports"|date=February 19, 2014}}</ref> In an internet-streamed fighting game competition, one female gamer forfeited a match after the coach of her team, Aris Bakhtanians, stated, "The sexual harassment is part of the culture. If you remove that from the fighting game community, it's not the fighting game community."<ref name="nytimesOnlineGaming" /> The comments were widely condemned by gamers, with comments in support of sexual harassment "drowned out by a vocal majority of people expressing outrage, disappointment and sympathy."<ref name="guardianReallySexist" /> The incident built momentum for action to counter sexual harassment in gaming.<ref name="nytimesOnlineGaming">{{cite news|url=https://www.nytimes.com/2012/08/02/us/sexual-harassment-in-online-gaming-stirs-anger.html|work=[[The New York Times]]|last=O'Leary|first=Amy|title=In Virtual Play, Sex Harassment Is All Too Real}}</ref> Some game developers have been subjected to harassment and death threats by players upset by changes to a game or by a developer's online policies.<ref name="polygonPlague">{{cite web|url=http://www.polygon.com/2013/8/15/4622252/plague-of-game-dev-harassment-erodes-industry-spurs-support-groups|last=Crecente|first=Brian|work=Polygon|title=Plague of game dev harassment erodes industry, spurs support groups|date=August 15, 2013}}</ref> Harassment also occurs in reaction to critics such as [[Jack Thompson (activist)|Jack Thompson]] or [[Anita Sarkeesian]], whom some fans see as threats to the medium.<ref name="guardianCriticismCensorship">{{Cite news|url=https://www.theguardian.com/technology/2015/jan/30/gamers-criticism-censorship|last=Jenkins|first=Ria|journal=The Guardian|title=When will gamers understand that criticism isn't censorship?|date=January 30, 2015}}</ref><ref name="psmagGamerProblem" /> Various people have been harassed in connection with the [[Gamergate controversy]].<ref name="observerBlameGamergate">{{cite web|url=http://observer.com/2015/10/blame-gamergates-bad-rep-on-smears-and-shoddy-journalism/|last=Young|first=Cathy|work=New York Observer|title=Blame GamerGate's Bad Rep on Smears and Shoddy Journalism|date=October 13, 2015}}</ref> Harassment related to gaming is not of a notably different severity or tenor compared to online harassment motivated by other subcultures or advocacy issues.<ref name="psmagGamerProblem">{{cite web|url=https://psmag.com/social-justice/online-harassment-women-isnt-just-gamer-problem-90518|last=Berlatsky|first=Noah|work=Pacific Standard|title=Online Harassment of Women Isn't Just a Gamer Problem}}</ref> Sabotage among rival [[crowdfunding]] campaigns is a recurring problem for projects related to gaming.<ref name="lifehackerCrowdfunding">{{cite web|url=http://www.lifehacker.com.au/2014/08/crowdsourcing-tends-to-attract-the-worst-kind-of-people/|last=Jager|first=Chris|work=Lifehacker|publisher=Gawker Media|title=Crowdsourcing Tends To Attract The Worst Kind Of People|date=August 25, 2014}}</ref> Some instances of [[swatting]] in games such as ''[[Call of Duty]]'' and ''[[League of Legends]]'' have resulted in law enforcement [[SWAT]] units called on individuals' homes as a prank. On December 28, 2017, [[Wichita, Kansas]] police officers killed Andrew Finch at his Kansas home in a reported swatting prank.<ref>{{Cite news|url=http://www.kansas.com/news/local/crime/article192111974.html|title=Call of Duty gaming community points to 'swatting' in deadly Wichita police shooting|last=Manna|first=Nicole|date=December 29, 2017|work=The Wichita Eagle|access-date=December 29, 2017|language=en-US}}</ref>
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